17.02.2010, 19:29
pawn Код:
#include <a_samp>
new PlayerVehicle[MAX_PLAYERS] = {-1,...};
new cars[] = { 400,401,402,404,405,410,411,413,415,418,419,421,422,424,426,429,434,436,439,442,
445,451,458,446,467,470,474,475,477,478,479,480,482,483,489,491,492,495,496,500,
505,506,507,516,517,518,525,526,527,529,533,534,535,536,540,541,542,543,545,546,
547,549,550,551,554,555,558,559,560,561,562,565,566,567,568,575,576,579,580,585,
587,589,600,602,603,604,605 };
public OnPlayerSpawn(playerid)
{
if(PlayerVehicle[playerid] != -1) { DestroyVehicle(PlayerVehicle[playerid]); } // Delete Old car
// Check player coordinate and angle
new
Float:x,
Float:y,
Float:z,
Float:Angle;
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, Angle);
//------------------------------------------
PlayerVehicle[playerid] = CreateVehicle(vehicle[random(sizeof(vehicle))], x, y, z, Angle, -1, -1, 60000); // Create Vehicle player position
PutPlayerInVehicle(playerid, PlayerVehicle[playerid], 0); // Player set vehicle driver
LinkVehicleToInterior(vehicle, GetPlayerInterior(playerid)); // Vehicle Set Interior PLayer Interior
SetVehicleVirtualWorld(vehicle, GetPlayerVirtualWorld(playerid)); // Vehicle Set VW ID Player VW ID.
// Spawned[playerid] = 1;
// StartedPlaying[playerid] = 1;
return 1;
}