17.02.2010, 17:20
You're creating a bunch of textdraws with the same variable. You have to use different variables to show it properly (in that method)
Text:Circle[50];
Circle[0]=TextDrawCreate(...);
Circle[1]=TextDrawCreate(...);
This wouldn't have something to do with a speedometer or a clock would it?
Text:Circle[50];
Circle[0]=TextDrawCreate(...);
Circle[1]=TextDrawCreate(...);
This wouldn't have something to do with a speedometer or a clock would it?