3d label
#8

ok here


#define AZTECA_COLOR 0x33FFFF80
#define VAGOS_COLOR 0xF5BE1880
#define BALLA_COLOR 0x9245AB80
#define GROVE_COLOR 0x007D0080
#define HOODLUM_COLOR 0x6D363680
#define RIFA_COLOR 0x99FFFF80
#define TRIAD_COLOR 0xFF009980
#define NANG_COLOR 0x99000080
#define WORKER_COLOR 0x1D584A80
#define COP_COLOR 0x0080FF80
#define GUARD_COLOR 0x44444480
#define BIKER_COLOR 0xFF464680
#define MAFIA_COLOR 0x8888FF80
#define FANCLUB_COLOR 0xFFFF6680
#define MECHANIC_COLOR 0x99FF0080



those were the gang colors




pawn Код:
public OnPlayerSpawn(playerid)
{
  new rand = random( 5 );
  SetPlayerInterior( playerid, 0 );
  SetPlayerToTeamColor( playerid );
  SetPlayerHealth( playerid, 100 );
  SetPlayerArmour( playerid, 100 );
and thats what i have on my onplayerspawn selection

now...how to i set it up with the 3d label code so players with the color have their own gangname and colorand i dint bump kkk sorry if it sounded liek that
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Messages In This Thread
3d label - by MEXICAN_NORTE - 15.02.2010, 03:00
Re: 3d label - by mansonh - 15.02.2010, 03:21
Re: 3d label - by MEXICAN_NORTE - 15.02.2010, 03:25
Re: 3d label - by mansonh - 15.02.2010, 03:28
Re: 3d label - by MEXICAN_NORTE - 15.02.2010, 03:30
Re: 3d label - by MEXICAN_NORTE - 15.02.2010, 03:36
Re: 3d label - by mansonh - 15.02.2010, 03:46
Re: 3d label - by MEXICAN_NORTE - 15.02.2010, 03:53
Re: 3d label - by mansonh - 15.02.2010, 03:56
Re: 3d label - by MEXICAN_NORTE - 15.02.2010, 04:04

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