GetPlayerWeapon
#4

Quote:
Originally Posted by dice7
Because the detonator dissapears before the weapon check, if you click fire...
... the weapon will be recognized as 0.
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GetPlayerWeapon - by (.Aztec); - 29.10.2009, 19:23
Re: GetPlayerWeapon - by Brian_Furios - 13.02.2010, 13:31
Re: GetPlayerWeapon - by dice7 - 13.02.2010, 14:17
Re: GetPlayerWeapon - by Joe Staff - 13.02.2010, 15:20

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