13.02.2010, 13:30
Now I need some more help.
When a player enters a checkpoint how to make it check if it's a hacker?
So only hackers can hack that thing.
OnPlayerEnterCheckpoint
IsPlayerHacker .. or anything like that?
When a player enters a checkpoint how to make it check if it's a hacker?
So only hackers can hack that thing.
OnPlayerEnterCheckpoint
IsPlayerHacker .. or anything like that?