Quote:
Originally Posted by V1ceC1ty
Stop bumping.
Filterscript:
pawn Код:
public OnGameModeInit() { ConnectNPC("NPCNAME","RECORDINGNAME"); return 1; } public OnPlayerSpawn(playerid) { if(IsPlayerNPC(playerid)) return 1;
new playername[64]; GetPlayerName(playerid,playername,64);
if(!strcmp(playername,"NPCNAME",true)) { SetSpawnInfo( playerid, 0, 12, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 ); PutPlayerInVehicle(playerid, VEHICLENAME, 0); } return 1; }
NPCMode:
pawn Код:
#define RECORDING "NPCNAME" #define RECORDING_TYPE 1 // 2 for on foot 1 for in a vehicle
#include <a_npc> main(){} public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
If that doesn't work then make sure the .rec files are in \yoursampserver\npcmodes\recordings\.
If it still doesn't work then re-download samp server.
Have you tried using the NPC's without GF to see if they work?
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did not work, but I tested one of the gamemodes samp server and it worked perfectly ... tried in LVDM and ran ... only GF that is not working