Mark and Recall
#2

pawn Код:
if(strcmp(cmdtext, "/mark", true) == 0 && PlayerAdminLevel[playerid] == 1337)
{
    new Float:p[3];
    GetPlayerPos(playerid,p[0],p[1],p[2]);
    Markx[playerid] = p[0];
    Marky[playerid] = p[1];
    Markz[playerid] = p[2];
    return SendClientMessage(playerid, COLOR_ERROR, "Tether Set!");
}

if(strcmp(cmdtext, "/recall", true) == 0 && PlayerAdminLevel[playerid] == 1337)
{
    SetPlayerPos(playerid,Markx[playerid],Marky[playerid],Markz[playerid]);
    return SendClientMessage(playerid, COLOR_ERROR, "Teleported to marker!");
}
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Messages In This Thread
Mark and Recall - by Rhemsis - 11.02.2010, 19:31
Re: Mark and Recall - by woot - 11.02.2010, 19:34
Re: Mark and Recall - by Grim_ - 11.02.2010, 19:35
Re: Mark and Recall - by Rhemsis - 11.02.2010, 19:44
Re: Mark and Recall - by Grim_ - 11.02.2010, 19:48
Re: Mark and Recall - by Streetplaya - 11.02.2010, 19:57
Re: Mark and Recall - by Grim_ - 11.02.2010, 19:58
Re: Mark and Recall - by Rhemsis - 11.02.2010, 20:02
Re: Mark and Recall - by Grim_ - 11.02.2010, 20:07
Re: Mark and Recall - by Rhemsis - 11.02.2010, 20:15
Re: Mark and Recall - by Grim_ - 11.02.2010, 20:49
Re: Mark and Recall - by Rhemsis - 12.02.2010, 01:05
Re: Mark and Recall - by Daren_Jacobson - 12.02.2010, 03:01

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