CreatePlayer3DTextLabel
#1

I'm working on a RPG script and one of the features is customizable apartments. To exit the apartment you press the SPRINT key on a Player3DText that represents an exit. Oddly enough, it works just fine, but when I GMX the server the Player3DText doesn't appear even though it's being created as soon as I enter.

Is this similar to the TextDraw bug where the first TextDraw couldn't be created after a GMX? And if it is do I have to create a null Player3DText for every player? Or just player 0?

Doesn't Work In This Demonstration: http://www.xfire.com/video/20e7f9/
Work's Fine At The End Of This Crappy Vid: http://www.xfire.com/video/213465/
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CreatePlayer3DTextLabel - by Joe Staff - 10.02.2010, 03:23
Re: CreatePlayer3DTextLabel - by [HiC]TheKiller - 10.02.2010, 03:29

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