09.02.2010, 23:17
wherever you change the playerscore put this:
pawn Код:
stock playerScoreUpdate(playerid)
{
if(pInfo[playerid][pScore] != 50) return;
new msg[128];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(msg, sizeof(msg), "%s(%d) advanced to Rank1 by killing 50 players", name, playerid);
SendClientMessageToAll(0xAAAAAAAA, msg);
//Do your rank increase here, guessing its something like pInfo[playerid][pRank] = 1?
}