Register System help
#1

Ok, I'm really confused on file writing, I've just progressed to it.So I tried to make this Dialog register using some help through another dialog register.
My OnPlayerConnect:
pawn Код:
public OnPlayerConnect(playerid)
{
    new string[MAX_PLAYER_NAME];
    GetPlayerName(playerid,string, sizeof(string));
    if(fexist(string))
    {
   SendClientMessage(playerid, COLOR_LIGHTBLUE, "This Account Has been located on our Database.");
   ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Login","Please enter your pass","Login","Quit");
  }
    else
    {
   SendClientMessage(playerid, COLOR_LIGHTBLUE, "This Account isn't on our Database, Please Register.");
   ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Please Register an Account","Type your password below","REGISTER","Quit");
  }
  return 1;
}
Here is my OnDialogResponse:
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
      if(dialogid == 1 && response)
    {
            new tmppass[64];
        strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
            //Encrypt(tmppass);
            OnPlayerLogin(playerid,tmppass);
    }
    if(dialogid == 2 && response)
        {
          if(strlen(inputtext))
          {
                new sendername[MAX_PLAYER_NAME];
                new string2[56];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string2, sizeof(string2), "%s.ini", sendername);
                new File: hFile = fopen(string2, io_read);
                if (hFile)
                {
                    SendClientMessage(playerid, COLOR_YELLOW, "That Username is already taken, please choose a different one.");
                    fclose(hFile);
                    Kick(playerid);
                    return 1;
                }
                new tmppass[64];
                strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
                //Encrypt(tmppass);
            //  OnPlayerRegister(playerid,tmppass);
             }
         }
       return 1;
}
My OnPlayerLogin (I copied this from another script then edited it a bit)
pawn Код:
public OnPlayerLogin(playerid,password[])
{
//  new tmp2[256];
  new string2[64];
    new playername2[MAX_PLAYER_NAME];
    new playernamesplit[3][MAX_PLAYER_NAME];
  GetPlayerName(playerid, playername2, sizeof(playername2));
    split(playername2, playernamesplit, '_');
    format(string2, sizeof(string2), "users/%s.ini", playername2);
    new File: UserFile = fopen(string2, io_read);
    if ( UserFile )
    {
      new PassData[256];
      new keytmp[256], valtmp[256];
      fread( UserFile , PassData , sizeof( PassData ) );
      keytmp = ini_GetKey( PassData );
      if( strcmp( keytmp , "Key" , true ) == 0 )
        {
            valtmp = ini_GetValue( PassData );
            strmid(PlayerInfo[playerid][pPass], valtmp, 0, strlen(valtmp)-1, 255);
        }
        if(strcmp(PlayerInfo[playerid][pPass],password, true ) == 0 )
        {
              new key[ 256 ] , val[ 256 ];
              new Data[ 256 ];
              while ( fread( UserFile , Data , sizeof( Data ) ) )
                {
                    key = ini_GetKey( Data );
                    if( strcmp( key , "Activity" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pActivity] = strval( val ); }
                if( strcmp( key , "AdminLevel=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); }

                if( strcmp( key , "Money=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMoney] = strval( val ); }
                if( strcmp( key , "Registered=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRegistered] = strval( val ); }
                if( strcmp( key , "GangID=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGang] = strval( val ); }
                if( strcmp( key , "GMember" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGangMember] = strval( val ); }
                if( strcmp( key , "GLeader" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGangLeader] = strval( val ); }
                if( strcmp( key , "Muted" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuted] = strval( val ); }
                if( strcmp( key , "FactionID" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFaction] = strval( val ); }
                if( strcmp( key , "FMember=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFactionMember] = strval( val ); }
                if( strcmp( key , "FLeader=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFactionLeader] = strval( val ); }
                if( strcmp( key , "GunSkills=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunSkills] = strval( val ); }
            if( strcmp( key , "Gun=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun] = strval( val ); }
            if( strcmp( key , "Gun2=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun2] = strval( val ); }
            if( strcmp( key , "Gun3=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun3] = strval( val ); }
            if( strcmp( key , "Gun4=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun4] = strval( val ); }
                if( strcmp( key , "GunAmmo=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunAmmo] = strval( val ); }
            if( strcmp( key , "GunAmmo2=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunAmmo2] = strval( val ); }
            if( strcmp( key , "GunAmmo3=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunAmmo3] = strval( val ); }
            if( strcmp( key , "GunAmmo4=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunAmmo4] = strval( val ); }
            if( strcmp( key , "CarLicense=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarLicense] = strval( val ); }
            if( strcmp( key , "FlyingLicense=" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFlyingLicense] = strval( val ); }
        }
        fclose(UserFile);//close the file after everything has been read in the while
        }
            else
            {
                new loginstring[128];
                new loginname[64];
                GetPlayerName(playerid,loginname,sizeof(loginname));
                format(loginstring,sizeof(loginstring),"WRONG PASSWORD\nPlease enter the correct password:",loginname);
                ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");
            fclose(UserFile);
            gPlayerLogTries[playerid] += 1;
            if(gPlayerLogTries[playerid] == 3) { Ban(playerid); }
            return 1;
             }
             new string3[56];
             SendClientMessage(playerid,COLOR_DBLUE,"|--- Welcome to Gen RP ---|");
             format(string3, sizeof(string3), "You have %d Activity Points",PlayerInfo[playerid][pActivity]);
             SendClientMessage(playerid,COLOR_LIGHTBLUE, string3);
             if(PlayerInfo[playerid][pGang] >= 0)
             {
             new string1[50];
             new string02[67];
             format(string1, sizeof(string1)," Gang ID: %d",PlayerInfo[playerid][pGang]);
             SendClientMessage(playerid,COLOR_LIGHTBLUE,string1);
             format(string02, sizeof(string02),"Money: %d",PlayerInfo[playerid][pMoney]);
             SendClientMessage(playerid,COLOR_LIGHTBLUE,string02);
             }
         return 1;
    }
    return 1;
}
Now, Using this method i tried to create a OnPlayerRegister, but I failed badly.So if someone could make a onplayeregister and then comment out some lines explaining what they do, it would be really helpful.
Reply


Messages In This Thread
Register System help - by (Jeff) - 08.02.2010, 16:05
Re: Register System help - by (Jeff) - 09.02.2010, 13:00
Re: Register System help - by ray187 - 09.02.2010, 13:15
Re: Register System help - by (Jeff) - 09.02.2010, 13:28
Re: Register System help - by ray187 - 09.02.2010, 13:30

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