07.02.2010, 19:47
new Float
health = GetPlayerHealth(playerid);
SetPlayerHealth(playerid, phealth...);
so if you want an increase of 25% of total health then
SetPlayerHealth(playerid, phealth+25.0);
![Tongue](images/smilies/razz.gif)
SetPlayerHealth(playerid, phealth...);
so if you want an increase of 25% of total health then
SetPlayerHealth(playerid, phealth+25.0);