07.02.2010, 19:47
new Float
health = GetPlayerHealth(playerid);
SetPlayerHealth(playerid, phealth...);
so if you want an increase of 25% of total health then
SetPlayerHealth(playerid, phealth+25.0);

SetPlayerHealth(playerid, phealth...);
so if you want an increase of 25% of total health then
SetPlayerHealth(playerid, phealth+25.0);