04.02.2010, 23:19
So it works when you first run your gamemode, but not when you restart the game mode.
Possibly because you didn't destroy it on exit
public OnGameModeExit()
{
TextDrawDestroy(Textdraw2);
}
Possibly because you didn't destroy it on exit
public OnGameModeExit()
{
TextDrawDestroy(Textdraw2);
}