04.02.2010, 20:31
You can try this:
You can also try it OnPlayerRequestSpawn:
pawn Код:
public OnPlayerSpawn(playerid)
{
if (!logged[playerid])
{
SendClientMessage(playerid, COLOR_RED, "This server requires you to login before spawning. Please reconnect and use the /login command.");
Kick(playerid);
return 1;
}
return 1;
}
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
if(!logged[playerid])
{
SendClientMessage(playerid,COLOR_RED,"Be aware: You are not logged in yet!");
return 0;
}
return 1;
}

