04.02.2010, 18:24
Quote:
Originally Posted by ~ ЉǾǖŦĦЗŁΛẄ ~
No the variables are only changed in those callbacks
This is what's annoying me I can't understand what it is ![]() ![]() |
Or try debugging. Add a clientmessage at the end of the TimerSet callback:
pawn Code:
SendClientMessageToAll(0xFFFFFFAA, string);