Player angle and walls detection
#3

You could try to implement this with Joe Staff's suggestion. Though you'd need to make sure the object is not a mountain.
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Player angle and walls detection - by arnutisz - 04.02.2010, 05:39
Re: Player angle and walls detection - by Joe Staff - 04.02.2010, 05:44
Re: Player angle and walls detection - by ettans - 04.02.2010, 07:41
Re: Player angle and walls detection - by arnutisz - 04.02.2010, 11:37
Re: Player angle and walls detection - by Correlli - 04.02.2010, 11:39
Re: Player angle and walls detection - by mansonh - 04.02.2010, 11:56

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