31.01.2010, 21:31
This must work
}
if (strcmp("/kill", cmdtext, true, 10) == 0)
{
ResetPlayerWeapons(playerid);
SetPlayerHealth(playerid,0);
return 1;
}
if (strcmp("/kill", cmdtext, true, 10) == 0)
{
ResetPlayerWeapons(playerid);
SetPlayerHealth(playerid,0);
return 1;