30.01.2010, 16:16
You clearly did something wrong :P
Remember that the parameters of PlaterToPoint aren't the same as IsPlayerInRangeOfPoint
PlayerToPoint(Float:radius,playerid,Float
,Float:y,Float:z);
IsPlayerInRangeOfPoint(playerid,Float:radius,Float
,Float:y,Float:z);
Remember that the parameters of PlaterToPoint aren't the same as IsPlayerInRangeOfPoint
PlayerToPoint(Float:radius,playerid,Float
,Float:y,Float:z);IsPlayerInRangeOfPoint(playerid,Float:radius,Float
,Float:y,Float:z);

