30.01.2010, 07:39
Код:
public OnPlayerRequestSpawn(playerid)
{
new Count1, Count2;
for(new p = 0; p < GetMaxPlayers(); p++)
{
if (GetPlayerTeam(p) == TEAM_Terrorist) Count1++;
else if (GetPlayerTeam(p) == TEAM_Army) Count2++;
}
if ((Count1 > Count2) && GetPlayerTeam(playerid) == TEAM_Army)
{
SendClientMessage(playerid,COLOR_RED, "[BALANCER] Balancing teams. Choose Another Team");
return 0;
}
else if ((Count2 > Count1) && GetPlayerTeam(playerid) == TEAM_Terrorist)
{
SendClientMessage(playerid,COLOR_RED, "[BALANCER] Balancing teams. Choose Another Team");
return 0;
}
return 1;
}
