OnPlayerConnect Problem ( 0.3a )
#3

Use

Код:
enum SERVER_LOCKED {
  new bool:locked,
}
and use '==' instead of '='

so:
Код:
if(ServerCfg[Locked] == true)
you should also SET the value Locked to true somewhere (or to false if you want to unlock the server)


Edit:
I'm also amazed you didn't get any error ><
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Messages In This Thread
OnPlayerConnect Problem ( 0.3a ) - by Micko9 - 29.01.2010, 08:42
Re: OnPlayerConnect Problem ( 0.3a ) - by cmg4life - 29.01.2010, 08:47
Re: OnPlayerConnect Problem ( 0.3a ) - by ғαιιοцт - 29.01.2010, 08:48
Re: OnPlayerConnect Problem ( 0.3a ) - by Micko9 - 29.01.2010, 09:06
Re: OnPlayerConnect Problem ( 0.3a ) - by cmg4life - 29.01.2010, 09:08

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