[HELP] Veh Locks Not Working!!
#1

I am trying to get all these veh locked depending on your prof levels but doesn't seem to be working instead it works once the player gets killed and then respawns but then it locks for everyone no matter what your profession level is... Can someone help please.. thanks


Here's my code btw:

Quote:

Onplayerspawn

if (Infantry[playerid] == 1)

{
//planes(playerid);
SetVehicleParamsForPlayer(hunterc1,playerid,0,1);
SetVehicleParamsForPlayer(hunterc2,playerid,0,1);
SetVehicleParamsForPlayer(hunterc3,playerid,0,1);
SetVehicleParamsForPlayer(hunterc4,playerid,0,1);
SetVehicleParamsForPlayer(hydrachin1,playerid,0,1) ;
SetVehicleParamsForPlayer(hydrachin2,playerid,0,1) ;
SetVehicleParamsForPlayer(hydrachin3,playerid,0,1) ;
SetVehicleParamsForPlayer(hydrachin4,playerid,0,1) ;
SetVehicleParamsForPlayer(Rus1,playerid,0,1);
SetVehicleParamsForPlayer(Rus2,playerid,0,1);
SetVehicleParamsForPlayer(Rus3,playerid,0,1);
SetVehicleParamsForPlayer(Rus4,playerid,0,1);
SetVehicleParamsForPlayer(hydrarus1,playerid,0,1);
SetVehicleParamsForPlayer(hydrarus2,playerid,0,1);
SetVehicleParamsForPlayer(hydrausa1,playerid,0,1);
SetVehicleParamsForPlayer(hydrausa2,playerid,0,1);

GivePlayerWeapon(playerid,31,500);
GivePlayerWeapon(playerid,24,100);
GivePlayerWeapon(playerid,44,1);
}


if (Pilot[playerid] == 1)
{
//tanks(playerid);
SetVehicleParamsForPlayer(hunterc1,playerid,0,0);
SetVehicleParamsForPlayer(hunterc2,playerid,0,0);
SetVehicleParamsForPlayer(hunterc3,playerid,0,0);
SetVehicleParamsForPlayer(hunterc4,playerid,0,0);
SetVehicleParamsForPlayer(hydrachin1,playerid,0,0) ;
SetVehicleParamsForPlayer(hydrachin2,playerid,0,0) ;
SetVehicleParamsForPlayer(hydrachin3,playerid,0,0) ;
SetVehicleParamsForPlayer(hydrachin4,playerid,0,0) ;
SetVehicleParamsForPlayer(Rus1,playerid,0,0);
SetVehicleParamsForPlayer(Rus2,playerid,0,0);
SetVehicleParamsForPlayer(Rus3,playerid,0,0);
SetVehicleParamsForPlayer(Rus4,playerid,0,0);
SetVehicleParamsForPlayer(hydrarus1,playerid,0,0);
SetVehicleParamsForPlayer(hydrarus2,playerid,0,0);
SetVehicleParamsForPlayer(hydrausa1,playerid,0,0);
SetVehicleParamsForPlayer(hydrausa2,playerid,0,0);
GivePlayerWeapon(playerid,24,100);
GivePlayerWeapon(playerid,29,100);
GivePlayerWeapon(playerid,46,1);
GivePlayerWeapon(playerid,4,1);
}
if (Sniper[playerid] == 1)
{
//planes(playerid);
//tanks(playerid);
SetVehicleParamsForPlayer(hunterc1,playerid,0,1);
SetVehicleParamsForPlayer(hunterc2,playerid,0,1);
SetVehicleParamsForPlayer(hunterc3,playerid,0,1);
SetVehicleParamsForPlayer(hunterc4,playerid,0,1);
SetVehicleParamsForPlayer(hydrachin1,playerid,0,1) ;
SetVehicleParamsForPlayer(hydrachin2,playerid,0,1) ;
SetVehicleParamsForPlayer(hydrachin3,playerid,0,1) ;
SetVehicleParamsForPlayer(hydrachin4,playerid,0,1) ;
SetVehicleParamsForPlayer(Rus1,playerid,0,1);
SetVehicleParamsForPlayer(Rus2,playerid,0,1);
SetVehicleParamsForPlayer(Rus3,playerid,0,1);
SetVehicleParamsForPlayer(Rus4,playerid,0,1);
SetVehicleParamsForPlayer(hydrarus1,playerid,0,1);
SetVehicleParamsForPlayer(hydrarus2,playerid,0,1);
SetVehicleParamsForPlayer(hydrausa1,playerid,0,1);
SetVehicleParamsForPlayer(hydrausa2,playerid,0,1);
GivePlayerWeapon(playerid,34,100);
GivePlayerWeapon(playerid,23,100);
GivePlayerWeapon(playerid,45,1);

}
if (Anti[playerid] == 1)
{
//planes(playerid);
SetVehicleParamsForPlayer(hunterc1,playerid,0,1);
SetVehicleParamsForPlayer(hunterc2,playerid,0,1);
SetVehicleParamsForPlayer(hunterc3,playerid,0,1);
SetVehicleParamsForPlayer(hunterc4,playerid,0,1);
SetVehicleParamsForPlayer(hydrachin1,playerid,0,1) ;
SetVehicleParamsForPlayer(hydrachin2,playerid,0,1) ;
SetVehicleParamsForPlayer(hydrachin3,playerid,0,1) ;
SetVehicleParamsForPlayer(hydrachin4,playerid,0,1) ;
SetVehicleParamsForPlayer(Rus1,playerid,0,1);
SetVehicleParamsForPlayer(Rus2,playerid,0,1);
SetVehicleParamsForPlayer(Rus3,playerid,0,1);
SetVehicleParamsForPlayer(Rus4,playerid,0,1);
SetVehicleParamsForPlayer(hydrarus1,playerid,0,1);
SetVehicleParamsForPlayer(hydrarus2,playerid,0,1);
SetVehicleParamsForPlayer(hydrausa1,playerid,0,1);
SetVehicleParamsForPlayer(hydrausa2,playerid,0,1);
SendClientMessage(playerid,green,"Anti-Vehicle commands: /plant /detonate");
GivePlayerWeapon(playerid,16,50);
GivePlayerWeapon(playerid,25,60);
GivePlayerWeapon(playerid,35,2);
}
if (Medic[playerid] == 1)
{
//planes(playerid);
//tanks(playerid);
SetVehicleParamsForPlayer(hunterc1,playerid,0,1);
SetVehicleParamsForPlayer(hunterc2,playerid,0,1);
SetVehicleParamsForPlayer(hunterc3,playerid,0,1);
SetVehicleParamsForPlayer(hunterc4,playerid,0,1);
SetVehicleParamsForPlayer(hydrachin1,playerid,0,1) ;
SetVehicleParamsForPlayer(hydrachin2,playerid,0,1) ;
SetVehicleParamsForPlayer(hydrachin3,playerid,0,1) ;
SetVehicleParamsForPlayer(hydrachin4,playerid,0,1) ;
SetVehicleParamsForPlayer(Rus1,playerid,0,1);
SetVehicleParamsForPlayer(Rus2,playerid,0,1);
SetVehicleParamsForPlayer(Rus3,playerid,0,1);
SetVehicleParamsForPlayer(Rus4,playerid,0,1);
SetVehicleParamsForPlayer(hydrarus1,playerid,0,1);
SetVehicleParamsForPlayer(hydrarus2,playerid,0,1);
SetVehicleParamsForPlayer(hydrausa1,playerid,0,1);
SetVehicleParamsForPlayer(hydrausa2,playerid,0,1);
SendClientMessage(playerid,green,"Medic commands : /heal");
GivePlayerWeapon(playerid,22,100);
}

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Messages In This Thread
[HELP] Veh Locks Not Working!! - by will_92 - 29.01.2010, 03:54
Re: [HELP] Veh Locks Not Working!! - by mansonh - 29.01.2010, 05:32
Re: [HELP] Veh Locks Not Working!! - by will_92 - 29.01.2010, 11:49

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