[Map] [MAP] Homeless
#1

Homeless Usefull For RP
Screenshots



Description
67 Total Objects - This is a map usefull for RP's servers, location is behind the Ammunation in Los Santos.

Reason
The reason of this is for RP server, scripters may take this as their own, the main gate at front could be movable when pressing a command, and then for the people that do not earn that much cash they will be able to rent the little homes.

Code
pawn Код:
CreateObject(10767, 1402.235962, -1335.161255, -2.759263, 0.000000, 0.000000, 44.6907080202); //object (4)
CreateObject(17934, 1410.036987, -1366.271851, 13.988169, 0.000000, 0.000000, 89.3814160404); //object (17)
CreateObject(16105, 1424.872925, -1352.800049, 14.522211, 0.000000, 0.000000, -91.1002894258); //object (18)
CreateObject(11433, 1406.400513, -1310.717529, 13.849453, 0.000000, 0.000000, 90.2408527331); //object (19)
CreateObject(9327, 1420.191162, -1342.944580, 14.207888, 0.000000, 0.000000, -2.57831007809); //object (20)
CreateObject(9323, 1422.959229, -1316.894653, 14.419916, 0.000000, 0.000000, 179.622326069); //object (21)
CreateObject(9238, 1415.268433, -1343.078247, 13.617495, 0.000000, 0.000000, 0.000000); //object (22)
CreateObject(9227, 1423.353394, -1301.289917, 14.214564, 0.000000, 0.000000, 0.000000); //object (23)
CreateObject(9238, 1406.150513, -1342.315918, 13.592495, 0.000000, 0.000000, 186.497876907); //object (27)
CreateObject(615, 1404.208862, -1325.252197, 1.101759, 0.000000, 0.000000, 158.995845445); //object (28)
CreateObject(645, 1418.993042, -1335.986450, 12.282848, 0.000000, 0.000000, 0.000000); //object (29)
CreateObject(669, 1409.943604, -1300.108643, 12.870719, 0.000000, 0.000000, 0.000000); //object (30)
CreateObject(625, 1411.558472, -1309.332031, 10.138634, 0.000000, 0.000000, 0.000000); //object (31)
CreateObject(638, 1415.381836, -1358.160278, 12.554959, 0.000000, 0.000000, 91.9597261185); //object (33)
CreateObject(639, 1408.610596, -1358.128296, 13.022488, 0.000000, 0.000000, 89.3814160404); //object (34)
CreateObject(647, 1423.552002, -1292.932617, 14.390875, 0.000000, 0.000000, 0.000000); //object (35)
CreateObject(675, 1424.826172, -1349.888916, 13.167581, 0.000000, 0.000000, 0.000000); //object (36)
CreateObject(677, 1424.060425, -1350.121704, 12.674493, 0.000000, 0.000000, 0.000000); //object (37)
CreateObject(692, 1421.480347, -1345.131958, 12.612233, 0.000000, 0.000000, 0.000000); //object (38)
CreateObject(728, 1420.049072, -1352.584351, 11.438192, 0.000000, 0.000000, 0.000000); //object (39)
CreateObject(870, 1405.824219, -1350.460571, 12.100047, 0.000000, 0.000000, 0.000000); //object (40)
CreateObject(870, 1406.054199, -1354.299683, 12.100047, 0.000000, 0.000000, 0.000000); //object (41)
CreateObject(870, 1407.138672, -1352.379150, 12.100047, 0.000000, 0.000000, 0.000000); //object (42)
CreateObject(877, 1405.413452, -1331.368042, 13.651494, 0.000000, 0.000000, 0.000000); //object (43)
CreateObject(1807, 1422.361572, -1320.234375, 13.102857, 0.000000, 0.000000, 0.000000); //object (44)
CreateObject(990, 1419.460815, -1251.788086, 14.016840, 0.000000, 0.000000, 0.000000); //object (45)
CreateObject(990, 1419.284302, -1289.797485, 14.026357, 0.000000, 0.000000, 179.622497957); //object (46)
CreateObject(976, 1441.824463, -1334.650513, 12.688288, 0.000000, 0.000000, 88.5219793477); //object (48)
CreateObject(3475, 1442.248901, -1323.052979, 13.240334, 0.000000, 0.000000, 0.000000); //object (49)
CreateObject(972, 1409.759766, -1453.424927, 4.612431, 0.000000, 0.000000, 87.6624853592); //object (50)
CreateObject(1426, 1406.413696, -1319.767700, 12.049704, 0.000000, 0.000000, 0.000000); //object (51)
CreateObject(1211, 1426.201660, -1323.018433, 13.173600, 0.000000, 0.000000, 0.000000); //object (53)
CreateObject(1215, 1416.542358, -1323.634277, 12.422249, 0.000000, 0.000000, 0.000000); //object (54)
CreateObject(1215, 1415.516357, -1323.642944, 12.422249, 0.000000, 0.000000, 0.000000); //object (55)
CreateObject(1215, 1414.491333, -1323.599854, 12.422249, 0.000000, 0.000000, 0.000000); //object (56)
CreateObject(1215, 1413.535034, -1323.574341, 12.422249, 0.000000, 0.000000, 0.000000); //object (57)
CreateObject(1231, 1424.347534, -1308.833984, 13.285110, 0.000000, 0.000000, 0.000000); //object (58)
CreateObject(1231, 1429.870361, -1323.968628, 15.286289, 0.000000, 0.000000, 0.000000); //object (59)
CreateObject(1231, 1416.191650, -1352.136719, 12.588318, 0.000000, 0.000000, 0.000000); //object (60)
CreateObject(14600, 1434.664429, -1323.174927, 13.890865, 0.000000, 0.000000, 90.2408527331); //object (61)
CreateObject(3065, 1415.754883, -1304.914307, 11.992944, 0.000000, 0.000000, 0.000000); //object (63)
CreateObject(3065, 1414.599731, -1303.715088, 11.992944, 0.000000, 0.000000, 0.000000); //object (64)
CreateObject(3065, 1414.714966, -1304.280396, 11.992944, 0.000000, 0.000000, 0.000000); //object (65)
CreateObject(3065, 1415.167603, -1304.351563, 11.992944, 0.000000, 0.000000, 0.000000); //object (66)
CreateObject(3065, 1415.520752, -1304.485352, 11.992944, 0.000000, 0.000000, 0.000000); //object (67)
Reply


Messages In This Thread
[MAP] Homeless - by x.X.LEGENDARIO.X.x - 29.01.2010, 01:35
Re: [MAP] Homeless - by xkniives - 29.01.2010, 01:36
Re: [MAP] Homeless - by x.X.LEGENDARIO.X.x - 29.01.2010, 01:38
Re: [MAP] Homeless - by Eazy_Efolife - 29.01.2010, 01:39
Re: [MAP] Homeless - by x.X.LEGENDARIO.X.x - 29.01.2010, 01:40
Re: [MAP] Homeless - by sansabadawg - 29.01.2010, 01:45
Re: [MAP] Homeless - by x.X.LEGENDARIO.X.x - 29.01.2010, 01:48
Re: [MAP] Homeless - by Whygoup - 29.01.2010, 01:49
Re: [MAP] Homeless - by x.X.LEGENDARIO.X.x - 29.01.2010, 01:51
Re: [MAP] Homeless - by jertsa - 12.02.2010, 14:29

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