28.01.2010, 21:14
thanks for the reply ![Cheesy](images/smilies/biggrin.png)
and how can i set a countdown (timer).
I'm trying to explain the scenario:
If one member or more of a team is at the certain point (like pickup or something) it will set an personal [i] Timer. Once there are no teammembers at this certain point the timer will be killed. But if one of them is still at the point during the Countdown(Timer) has count down (= 0) the global not personal Variable CONQUERED_BASE_GASSTATION will set the value of the Team like:
(THE Question: How can i fix this with the timer?
) hope for replies
![Cheesy](images/smilies/biggrin.png)
and how can i set a countdown (timer).
I'm trying to explain the scenario:
If one member or more of a team is at the certain point (like pickup or something) it will set an personal [i] Timer. Once there are no teammembers at this certain point the timer will be killed. But if one of them is still at the point during the Countdown(Timer) has count down (= 0) the global not personal Variable CONQUERED_BASE_GASSTATION will set the value of the Team like:
pawn Код:
CONQUERED_BASE_GASSTATION = 1; //here for team 1
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