28.01.2010, 20:37
hm.. maybe you give this snipped a try:
...and as usual, some algorithmic changes 4 free inclusive
pawn Код:
public BASE_CHECK(BASE_CHECK_ID)
{
for(new i; i<GetMaxPlayers(); i++)
{
if(!IsPlayerInAnyVehicle(i))
{
if(BASE_CHECK_IsPlayerInBASE(i,BASE_GASSTATION))
{
if(gTeam[i]==0) return SendClientMessagel(i,COLOR_RED,"VIEWER Can't Conquer Bases!");
if(CONQUERED_BASE_GASSTATION==gTeam[i]) return SendClientMessage(i,COLOR_RED,"Already Conquered!");
// CONQUERED_BASE_BAUPLATZ=gTeam[i];//der bauplatz ist nie benutzt. habs mal durch gasstation ersetzt. stimmts so?
CONQUERED_BASE_GASSTATION=gTeam[i];
new string[64];
format(string,sizeof(string),"CONQUERED_BASE_GASSTATION by Team %d",gTeam[i]);
SendClientMessageToAll(COLOR_RED,string);
Update3DTextLabelText(TEXTLABEL_GASSTATION ,COLOR_BLUE, "GASSTATION");
return 1;
}
}
}
return 1;
}
![Cool](images/smilies/cool.gif)