Random bug?
#1

I've got a /grove command that either teleports you to the middle of the culdesac in grove street if you're in a vehicle or a bit further back if you're on foot.
CMD:
pawn Код:
zcmd(grove, playerid, params[])
{
  if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
    {
        SetPlayerPos(playerid,2512.0798,-1672.5970,13.4830); // grove
    SetPlayerFacingAngle(playerid,78.4410);
    SendClientMessage(playerid,COLOR_GREEN,"You have teleported to Grove Street.");
    return 1;
    }
    if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
    {
        new vehicleid = GetPlayerVehicleID(playerid);
      SetVehiclePos(vehicleid,2480.3774,-1664.9327,14.0596); // grove_veh
      SetVehicleZAngle(vehicleid,76.4929);
      SendClientMessage(playerid,COLOR_GREEN,"You have teleported to Grove Street.");
    }
  if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
    {
        SetPlayerPos(playerid,2512.0798,-1672.5970,13.4830); // grove
    SetPlayerFacingAngle(playerid,78.4410);
    SendClientMessage(playerid,COLOR_GREEN,"You have teleported to Grove Street.");
    return 1;
    }
    return 1;
}
I've got gl_actions loaded on my server, and whenever I do /grove, my character sits on the ground as if he's on the beach. O_O!
Yet it works fine if I'm in a vehicle. I've checked through the gl_actions script, it has no /grove command at all. All my other teles work fine too!

Could someone tell me WTF this is?
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Messages In This Thread
Random bug? - by biltong - 28.01.2010, 12:55
Re: Random bug? - by RenisiL - 28.01.2010, 13:43
Re: Random bug? - by biltong - 28.01.2010, 17:31

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