27.01.2010, 17:09
public OnPlayerText(playerid,text[])
{
if(text[0] == '!')
{
new string[128];
format(string, sizeof(string), "Team Chat: %s", text[1]);
printf("%s", string);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && gTeam[i] == gTeam[playerid]) SendClientMessage(i, COLOR, string);
}
return 0;
}
{
if(text[0] == '!')
{
new string[128];
format(string, sizeof(string), "Team Chat: %s", text[1]);
printf("%s", string);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && gTeam[i] == gTeam[playerid]) SendClientMessage(i, COLOR, string);
}
return 0;
}