27.01.2010, 01:04
You could try something like this.
Untested but it should store their name when they connect and then you could just use it afterwards. You could format their name right before you changed it if you really wanted to. I don't really see the advantages of it though.
pawn Код:
new Name[MAX_PLAYERS][24];
//OnPlayerConnect
new name[24];
GetPlayerName(playerid,name,24);
format(Name[playerid],24,"%s",name);

