OnPlayerDeath Bugged
#7

Quote:
Originally Posted by pen_†ĥęGun
Checked code twice and it looks fine to me.
Are you sure, that these both players are in Death-Match? InDM[..] == 1 and Joined[...]==1
Hmm I think I found the bug, if the player started the DM match with "/sotf start", I never added InDM[playerid] = 1; for the player that started it, I only added InDM[playerid] = 1; if the player did "/sotf join" .

Thanks for the help dude.
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Messages In This Thread
OnPlayerDeath Bugged - by PotH3Ad - 24.01.2010, 18:36
Re: OnPlayerDeath Bugged - by pen_theGun - 24.01.2010, 19:44
Re: OnPlayerDeath Bugged - by Whitetiger - 24.01.2010, 20:10
Re: OnPlayerDeath Bugged - by PotH3Ad - 25.01.2010, 02:56
Re: OnPlayerDeath Bugged - by tommykills1 - 25.01.2010, 20:01
Re: OnPlayerDeath Bugged - by pen_theGun - 25.01.2010, 21:52
Re: OnPlayerDeath Bugged - by PotH3Ad - 26.01.2010, 04:27

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