23.01.2010, 19:46
I believe it should be something like this:
But I haven't tested it.
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & 8) && !(oldkeys & 8)
{
printf("%s pressed the sprint key"); //assuming the shift key is your sprint key
return 1;
}
return 1;
}