Prox Detector
#3

its not important which number comes when but its limited to 10

pawn Код:
//SendFormattedProx(playerid, Float:radius, stringsize, c1, c2, c3, c4, c5, text[], {Float,_}:...)
#define SendFormattedProx(%6,%7,%8,%1,%2,%3,%4,%5,%9) do{new _str[%8];format(_str,%8,%9);ProxDetector(%7,%6,_str,%1,%2,%3,%4,%5);}while(FALSE)
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Messages In This Thread
Prox Detector - by SlashPT - 22.01.2010, 18:14
Re: Prox Detector - by SlashPT - 22.01.2010, 18:22
Re: Prox Detector - by Nero_3D - 22.01.2010, 19:02
Re: Prox Detector - by [LDT]LuxurY - 22.01.2010, 19:12

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