21.01.2010, 17:02
pawn Код:
pInfo[playerid][SpecText] = TextDrawCreate(5.000000,309.000000,"Spectating: ~r~------------------------");
TextDrawAlignment(pInfo[playerid][SpecText],1);
TextDrawBackgroundColor(pInfo[playerid][SpecText],0x000000ff);
TextDrawFont(pInfo[playerid][SpecText],2);
TextDrawLetterSize(pInfo[playerid][SpecText],0.199999,1.300000);
TextDrawColor(pInfo[playerid][SpecText],0xffffffff);
TextDrawSetOutline(pInfo[playerid][SpecText],1);
TextDrawSetProportional(pInfo[playerid][SpecText],1);
TextDrawSetShadow(pInfo[playerid][SpecText],1);
//==================================================//
pInfo[playerid][PocketStatus] = TextDrawCreate(608.000000,104.000000,"Package: 100");
TextDrawAlignment(pInfo[playerid][PocketStatus],3);
TextDrawBackgroundColor(pInfo[playerid][PocketStatus],0x000000ff);
TextDrawLetterSize(pInfo[playerid][PocketStatus],0.499999,1.200000);
TextDrawFont(pInfo[playerid][PocketStatus],1);
TextDrawColor(pInfo[playerid][PocketStatus],0x00ff00cc);
TextDrawSetOutline(pInfo[playerid][PocketStatus],1);
TextDrawSetProportional(pInfo[playerid][PocketStatus],1);
TextDrawSetShadow(pInfo[playerid][PocketStatus],1);
pInfo[playerid][PocketTime] = TextDrawCreate(608.000000,119.000000,"Time: 00:00");
TextDrawAlignment(pInfo[playerid][PocketTime],3);
TextDrawBackgroundColor(pInfo[playerid][PocketTime],0x000000ff);
TextDrawFont(pInfo[playerid][PocketTime],2);
TextDrawLetterSize(pInfo[playerid][PocketTime],0.399999,1.700000);
TextDrawColor(pInfo[playerid][PocketTime],0xffff00cc);
TextDrawSetOutline(pInfo[playerid][PocketTime],1);
TextDrawSetProportional(pInfo[playerid][PocketTime],1);
TextDrawSetShadow(pInfo[playerid][PocketTime],1);
pInfo[playerid][PocketPayment] = TextDrawCreate(605.000000,141.000000,"0$");
TextDrawAlignment(pInfo[playerid][PocketPayment],3);
TextDrawBackgroundColor(pInfo[playerid][PocketPayment],0x000000ff);
TextDrawFont(pInfo[playerid][PocketPayment],3);
TextDrawLetterSize(pInfo[playerid][PocketPayment],0.399999,1.400000);
TextDrawColor(pInfo[playerid][PocketPayment],0x00ffffcc);
TextDrawSetOutline(pInfo[playerid][PocketPayment],1);
TextDrawSetProportional(pInfo[playerid][PocketPayment],1);
TextDrawSetShadow(pInfo[playerid][PocketPayment],1);
![Smiley](images/smilies/smile.png)
I have 8 textdraws for every player, and 7 global textdraws for all players.