20.01.2010, 20:57
pawn Код:
public OnVehicleSpawn(vehicleid)
{
new Float:x;
x = CarInfo[vehicleid][cAngle];
SetVehicleZAngle(vehicleid, x);
SetVehiclePos(vehicleid,CarInfo[vehicleid][cLocationx],CarInfo[vehicleid][cLocationy],CarInfo[vehicleid][cLocationz]);
return 1;
}