OnPlayerDeath bug?
#1

Hey guys, usually when I encounter a problem I am able to search and find the answer. However, I have searched for a while on how to fix this and none of the search results have helped me My problem is that when a player is killed, he appears to remain alive or "stuck" on very low health. The player appears dead to the players around them but their body will be stuck on the ground. The following video demonstrates my problem.

[url=http://www.youtube.com/watch?v=FWpxUeEUjTQ]

Here's my OnPlayerDeath if that helps.

Код:
public OnPlayerDeath(playerid, killerid, reason)
{
       SendDeathMessage(killerid, playerid, reason);
       return 1;
}
So what exactly is causing this problem? I'm grateful for any help and advice offered, thanks
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Messages In This Thread
OnPlayerDeath bug? - by Jason321 - 20.01.2010, 03:53
Re: OnPlayerDeath bug? - by [HiC]TheKiller - 20.01.2010, 04:30
Re: OnPlayerDeath bug? - by KnooL - 20.01.2010, 04:55
Re: OnPlayerDeath bug? - by Jason321 - 20.01.2010, 05:10
Re: OnPlayerDeath bug? - by KnooL - 20.01.2010, 05:13
Re: OnPlayerDeath bug? - by Correlli - 20.01.2010, 05:15
Re: OnPlayerDeath bug? - by [HiC]TheKiller - 20.01.2010, 05:15
Re: OnPlayerDeath bug? - by KnooL - 20.01.2010, 05:18
Re: OnPlayerDeath bug? - by [HiC]TheKiller - 20.01.2010, 05:36
Re: OnPlayerDeath bug? - by Jason321 - 20.01.2010, 05:40

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