Safe zones
#3

Don't use either of those functions in OnPlayerUpdate. Use IsPlayerInRangeOfPoint in a 500ms timer, assuming there's only a few safe zones AND you're using 'foreach by ******'
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Safe zones - by MaXSpeeD - 18.01.2010, 17:28
Re: Safe zones - by Cry_Wolf - 18.01.2010, 18:10
Re: Safe zones - by Joe Staff - 18.01.2010, 18:29

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