18.01.2010, 17:24
Quote:
Originally Posted by deather
Код:
f (dialogid == 3) //checking dialogid { if (response == 1) //warp has been pressed { switch (listitem) //a switch, not going to explain it here { case 0: { GivePlayerWeapon(playerid, 24, 50);//AntiHack(playerid, -800);ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "Gun Menu", "Desert Eagle $800 \nShotgun $350 \nCountry Rifle $350 \nBrass Knuckles $50", "Buy", "Exit"); } case 1: { GivePlayerWeapon(playerid, 25, 10);//AntiHack(playerid, -350);ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "Gun Menu", "Desert Eagle $800 \nShotgun $350 \nCountry Rifle $350 \nBrass Knuckles $50", "Buy", "Exit"); } case 2: { GivePlayerWeapon(playerid, 33, 50);//AntiHack(playerid, -350);ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "Gun Menu", "Desert Eagle $800 \nShotgun $350 \nCountry Rifle $350 \nBrass Knuckles $50", "Buy","Exit"); } case 3: { GivePlayerWeapon(playerid, 1, 1);//AntiHack(playerid, -50);ShowPlayerDialog(playerid, 3,DIALOG_STYLE_LIST, "Gun Menu", "Desert Eagle $800 \nShotgun $350 \nCountry Rifle $350 \nBrass Knuckles $50", "Buy","Exit"); } } SendClientMessage(playerid, 0xFFFFFFFF, "Gun Purchased"); //a message to confirm the warp } if(response == 0) { TogglePlayerControllable(playerid, 1); SetPlayerPos(playerid, 1366.3450,-1278.8975,13.5469); SetPlayerInterior(playerid,0); } return 1; //returns 1, it has been handled } return 0; } I think you will get warning because of loose indentation only. |