18.01.2010, 10:39
Код:
#define FILTERSCRIPT #include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptInit() { return 1; } public OnFilterScriptExit() { return 1; } #else main() { } #endif public OnPlayerConnect(playerid) { new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "%s has joined the server", pname); SendClientMessageToAll(0x0689ffff, string); return 1; } public OnPlayerDisconnect(playerid, reason) { new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); switch(reason) { case 0: format(string, sizeof(string), "%s has left the server. (Lost Connection)", pname); case 1: format(string, sizeof(string), "%s has left the server. (Leaving)", pname); case 2: format(string, sizeof(string), "%s has left the server. (Kicked/banned)", pname); } SendClientMessageToAll(0x0689ffff, string); return 1; }