17.01.2010, 22:57
Here ye go
For some reason I REALLY don't like that...
pawn Код:
#define MAX_GANGS 2
#define GANG_IR 0
#define GANG_GS 1
#define MAX_GANG_VEHICLES 10
new GangCars[MAX_GANGS][MAX_GANG_VEHICLES];
public OnGameModeInit()
{
GangCars[GANG_IR][0]=AddStaticVehicle(522,0,0,0,0,-1,-1);//IR, gang vehicles can go up 9 (because MAX_GANG_VEHICLES is 10)
GangCars[GANG_IR][1]=AddStaticVehicle(522,0,0,0,0,-1,-1);
GangCars[GANG_IR][2]=AddStaticVehicle(522,0,0,0,0,-1,-1);
GangCars[GANG_GS][0]=AddStaticVehicle(522,0,0,0,0,-1,-1);
GangCars[GANG_GS][1]=AddStaticVehicle(522,0,0,0,0,-1,-1);
GangCars[GANG_GS][2]=AddStaticVehicle(522,0,0,0,0,-1,-1);
return 1;
}
public OnPlayerStateChange(playerid,newstate,oldstate)
{
if(newstate==PLAYER_STATE_DRIVER)
{
new pname[24];
GetPlayerName(playerid,pname,sizeof(pname));
for(new gangcar;gangcar<MAX_GANG_VEHICLES;gangcar++)
{
if(GetPlayerVehicleID(playerid)==GangCars[GANG_IR][gangcar])
{
if(strfind(pname,"[IR]")==-1)RemovePlayerFromVehicle(playerid);
}
}
for(new gangcar;gangcar<MAX_GANG_VEHICLES;gangcar++)
{
if(GetPlayerVehicleID(playerid)==GangCars[GANG_GS][gangcar])
{
if(strfind(pname,"[GS]")==-1)RemovePlayerFromVehicle(playerid);
}
}
}
return 1;
}