*-- Gametime System
#6

pawn Code:
new GameHour;

forward UpdateTime();
public UpdateTime()
{
    GameHour++;
    if(GameHour >= 24)
    {
        GameHour = 0;
    }
    SetWorldTime(GameHour);
}

public OnGameModeInit()
{
    SetTimer("UpdateTime", 600000, 1);
    return 1;
}
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Messages In This Thread
*-- Gametime System - by Memoryz - 16.01.2010, 22:27
Re: *-- Gametime System - by ray187 - 16.01.2010, 22:47
Re: *-- Gametime System - by smeti - 16.01.2010, 23:41
Re: *-- Gametime System - by Memoryz - 17.01.2010, 00:15
Re: *-- Gametime System - by Sascha - 17.01.2010, 10:07
Re: *-- Gametime System - by MadeMan - 17.01.2010, 11:13

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