OnPlayerDeath Spawn :S
#5

Код:
public OnPlayerSpawn(playerid)
{
  //Set the co-ords of the holding place
  SetTimerEx("Out", /*The time here in milliseconds*/, false, "d", playerid);
  return 1;
}

forward Out(playerid);
public Out(playerid)
{
  if(Police[playerid] == 1)
  {
   SetPlayerPos(..)
  }
 else if(army[playerid] == 1)
  {
   SetPlayerPos(..)
  }
  return 1;
}
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Messages In This Thread
OnPlayerDeath Spawn :S - by TheNotorius - 12.01.2010, 07:29
Re: OnPlayerDeath Spawn :S - by [HiC]TheKiller - 12.01.2010, 07:47
Re: OnPlayerDeath Spawn :S - by TheNotorius - 12.01.2010, 07:58
Re: OnPlayerDeath Spawn :S - by TheNotorius - 12.01.2010, 08:25
Re: OnPlayerDeath Spawn :S - by Naruto4 - 12.01.2010, 09:04
Re: OnPlayerDeath Spawn :S - by Jakku - 12.01.2010, 11:30
Re: OnPlayerDeath Spawn :S - by bajskorv123 - 12.01.2010, 13:48
Re: OnPlayerDeath Spawn :S - by TheNotorius - 12.01.2010, 22:32
Re: OnPlayerDeath Spawn :S - by TheNotorius - 14.01.2010, 06:30

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