Solved!
#3

Quote:
Originally Posted by Finn
In 0.2x you could flip the car by setting it's facing angle, not sure if it's working in 0.3.

pawn Код:
new Float:z,
  vehicle = GetPlayerVehicleID(playerid);

GetVehicleZAngle(vehicle, z);
SetVehicleZAngle(vehicle, z);
Thank you so much it worked! I learned something new today! Thank you again!
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Messages In This Thread
Solved! - by notec100 - 11.01.2010, 20:49
Re: Help Please - by Finn - 11.01.2010, 20:55
Re: Help Please - by notec100 - 11.01.2010, 21:15

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