11.01.2010, 14:12
Fijate si esto te sirve:
pawn Код:
enum pInfo
{
pSkin
}
new PlayerInfo[MAX_PLAYERS][pInfo];
public OnPlayerSpawn(playerid)
{
new Nombre[MAX_PLAYERS];
new file[100];
GetPlayerName(playerid, Nombre, sizeof(Nombre));
format(file, sizeof(file), "%s.ini", Nombre);
if(fexist(file))
{
SetPlayerSkin(playerid, dini_Int(file, "Skin");
}
}
public OnPlayerDisconnect(playerid)
{
new Nombre[MAX_PLAYERS];
new file[100];
GetPlayerName(playerid, Nombre, sizeof(Nombre));
format(file, sizeof(file), "%s.ini", Nombre);
if(fexist(file))
{
dini_IntSet(file, "Skin", GetPlayerSkin(playerid));
}
else
{
dini_Create(file);
dini_IntSet(file, "Skin", GetPlayerSkin(playerid));
}
}