04.06.2007, 22:21
Once a text draw is created you cannot change the text, so you had the right idea in creating a new text draw per player. Unfortunately, you are using a global Text for the text draw (gText) which you destroy for each connected player (actually, you don't but you should - use IsPlayerConnected). So as you display the text draw for one player, you destroy it for all others. To get around this, simply make gText an array so you use a unique text draw per player. However there is a catch in that you can only create 96 individual text draw's at once, so keep this in mind if you want to use a text draw anywhere else in your gamemode or if you expect to have > 96 connected players.