[DuV]"Armour"
#4

Quote:
Originally Posted by Suporte_bnv
Code:
if(strcmp(cmdtext, "/usardrogas", true) == 0)
	{
	  if(IsPlayerConnected(playerid))
	 	{
	 	  if(PlayerBoxing[playerid] > 0)
	    {
	      SendClientMessage(playerid, COLOR_GREY, " Vocк nгo pode usar drogas durante uma luta !");
	      return 1;
	    }
			if(PlayerInfo[playerid][pDrugs] > 1)
			{
			  PlayerStoned[playerid] += 0;
			  if(PlayerStoned[playerid] >= 3) { GameTextForPlayer(playerid, "~w~voce esta~n~~p~chapado", 4000, 1); }
			  new Float:Armour;
			  GetPlayerArmour(playerid, Armour);
			  GetPlayerName(playerid, sendername, sizeof(sendername));
			  if(PlayerInfo[playerid][pDrugPerk] > 0)
			  {
			    new Armour = 2 * PlayerInfo[playerid][pDrugPerk]; Armour += 20;
					SetPlayerArmour(playerid, Armour);
			  }
			  else
			  {
			    SetPlayerArmour(playerid, Armour + 20.0);
			  }
			  SendClientMessage(playerid, COLOR_GREY, " Duas gramas usadas...");
				format(string, sizeof(string), "* %s drogou-se.", sendername);
				ApplyAnimation(playerid,"SMOKING","M_smk_in",4.1,0,1,1,1,1);
				ApplyAnimation(playerid,"SMOKING","M_smk_in",4.1,0,1,1,1,1);
				ProxDetector(20.0, playerid, string,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
			  PlayerInfo[playerid][pDrugs] -= 2;
			  if(STDPlayer[playerid]==1)
				{
				  STDPlayer[playerid] = 0;
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Vocк jб nгo estб infectado com uma doenзa sexualmente transmissнvel mais por causa da droga !");
				}
				else if(STDPlayer[playerid]==2)
				{
				  STDPlayer[playerid] = 1;
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Vocк reduziu a DST а clamнdia devido a droga !");
				}
				else if(STDPlayer[playerid]==3)
				{
				  STDPlayer[playerid] = 2;
				  SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Vocк reduziu a DST а gonorrйia devido a droga !");
				}
			}
			else
			{
			  SendClientMessage(playerid, COLOR_GREY, " Vocк nгo tem gramas suficientes !");
			}
Nгo sei qual dessas linhas й, mas pelo que vi й nessa aqui,

new Armour = 2 * PlayerInfo[playerid][pDrugPerk]; Armour += 20;
SetPlayerArmour(playerid, Armour);

coloque:
new Float:Armour = 2 * PlayerInfo[playerid][pDrugPerk]; Armour += 20.0;
SetPlayerArmour(playerid, Armour);
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Messages In This Thread
[DuV]"Armour" - by Suporte_bnv - 08.01.2010, 21:04
Re: [DuV]"Armour" - by speliarmos - 08.01.2010, 21:09
Re: [DuV]"Armour" - by Suporte_bnv - 08.01.2010, 21:17
Re: [DuV]"Armour" - by speliarmos - 08.01.2010, 21:20
Re: [DuV]"Armour" - by Suporte_bnv - 08.01.2010, 21:24
Re: [DuV]"Armour" - by [O_o]Davidovich - 08.01.2010, 22:39
Re: [DuV]"Armour" - by Suporte_bnv - 08.01.2010, 23:11
Re: [DuV]"Armour" - by [O_o]Davidovich - 09.01.2010, 00:36
Re: [DuV]"Armour" - by Suporte_bnv - 09.01.2010, 14:17

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