08.01.2010, 15:59
are you using 500 as draw distance for all objects? if so, add some constants like
#DEFINE ViewDistanceS=20
#DEFINE ViewDistanceM=50
#DEFINE ViewDistanceL=200
#DEFINE ViewDistanceXL=1000
and dont forget to use the high definitions rarely. the streamer never caused any trouble for me, so iam not sure if its the objects maximum exceeded in your case :/
gl anyways
#DEFINE ViewDistanceS=20
#DEFINE ViewDistanceM=50
#DEFINE ViewDistanceL=200
#DEFINE ViewDistanceXL=1000
and dont forget to use the high definitions rarely. the streamer never caused any trouble for me, so iam not sure if its the objects maximum exceeded in your case :/
gl anyways