Mmmh.
#2

You willneed to do a loop and use PlayerPlaySound(playerid, 1130, 0.0, 0.0, 0.0);

There is no native function to play it for all players although you easily could make such a function using the mentioned loop

To make: PlayerPlayerSoundForAll(soundid,x,y,z);
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Messages In This Thread
Mmmh. - by `FuTuRe- - 08.01.2010, 15:09
Re: Mmmh. - by BMUK - 08.01.2010, 15:13
Re: Mmmh. - by `FuTuRe- - 08.01.2010, 15:35
Re: Mmmh. - by `FuTuRe- - 08.01.2010, 15:48

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