08.01.2010, 15:13
You willneed to do a loop and use PlayerPlaySound(playerid, 1130, 0.0, 0.0, 0.0);
There is no native function to play it for all players although you easily could make such a function using the mentioned loop
To make: PlayerPlayerSoundForAll(soundid,x,y,z);
There is no native function to play it for all players although you easily could make such a function using the mentioned loop
To make: PlayerPlayerSoundForAll(soundid,x,y,z);