06.01.2010, 20:16
I didn't use it on every OnPlayerUpdate just every 20th update and only when the player wasn't at the last streamed position.
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But there is something I really miss!
A second object update function to stream the objects at a defined position for a player:
Such a function would be really great so you can stream the objects at a position where the player should be set with SetPlayerPos.
So he might not fall through the ground. Would be very useful.
But this streamer is really great, everything works like it should work.
Nice work.
---
But there is something I really miss!
A second object update function to stream the objects at a defined position for a player:
pawn Код:
Streamer_UpdateObjectsEx(playerid, Float:x, Float:y, Float:z);
So he might not fall through the ground. Would be very useful.
But this streamer is really great, everything works like it should work.
Nice work.