06.01.2010, 15:41
Did you copy al misc defines etc and function from the fs to the gm. You dont have any warnings?
try this, i dont know if it works but you can try:
if(PlayerInfo[playerid] [pFaction] == 225)
{
if(DynamicFactions[PlayerInfo[playerid] [pFaction]] [fType] == 1)
{
// here you moveobject code
}
}
instead of this line:
if(PlayerInfo[playerid][pFaction] != 255 && DynamicFactions[PlayerInfo[playerid][pFaction]][fType] == 1)
try this, i dont know if it works but you can try:
if(PlayerInfo[playerid] [pFaction] == 225)
{
if(DynamicFactions[PlayerInfo[playerid] [pFaction]] [fType] == 1)
{
// here you moveobject code
}
}
instead of this line:
if(PlayerInfo[playerid][pFaction] != 255 && DynamicFactions[PlayerInfo[playerid][pFaction]][fType] == 1)