Posts: 1,896
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Joined: Oct 2008
Quote:
Originally Posted by [HiC
TheKiller ]
pawn Код:
stock DestoryObjectEx(ObjectId) //Destroys the object { ObjectUsed[ObjectId] = 0; for(new i; i<MAX_PLAYERS; i++) { if(ObjectStreamed[i][ObjectId] == 1) { ObjectStreamed[i][ObjectId] = 0; DestroyPlayerObject(i, ObjectIDS[i][ObjectId]); } } }
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Destroy spelling mistake,
DestoryObjectEx(ObjectId)