Communication between Filterscript and GameMode
#4

Quote:
Originally Posted by Rac3r
Use files maybe.
Each player has a file that contains two values, one for the current action and 2 as the value to set.
Then open the file, read the line and use the params to decide what the argument and what value to see for it. Then just check the 1st param in file to check if it's for the current command.

I won't say use the GM, but I will ask why not keep it in the GM?
They work best when in the same AMX IMO.
To diffucult
Quote:
Originally Posted by dice7
pawn Код:
// in your fs
public GetPlayerLicense(playerid) return License[playerid];

//in your gm
CallRemoteFunction("GetPlayerLicense", "d", playerid);
https://sampwiki.blast.hk/wiki/CallRemoteFunction
great that was what i was looking for!
But now the following, how can use the following variables in my GM:
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