Some help for the /arrest command
#2

Try this

pawn Код:
if(strcmp(cmd, "/arreter", true) == 0 || strcmp(cmd, "/arrest", true) == 0)
    {
      if(IsPlayerConnected(playerid))
        {
            if(gTeam[playerid] == 2 || IsACop(playerid))
            {
                if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 2 )
                {
                  SendClientMessage(playerid, COLOR_GREY, "  You are not on Duty!");
                  return 1;
                }
            /*if(!PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || !PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828))
                {// Jail spot
                  SendClientMessage(playerid, COLOR_GREY, "  You are not near the Jail, can't Arrest!");
                  return 1;
                }*/


                if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828) || PlayerToPoint(6.0, playerid, 1528.9080,-1678.0759,5.8906)|| PlayerToPoint(6.0, playerid,1510.5193,-1467.4611,9.5000))
                {//New arrest system

                    tmp = strtok(cmdtext, idx);
                    if(!strlen(tmp))
                    {
                        SendClientMessage(playerid, COLOR_GRAD2, "UTILISATION: /arreter [prix] [temps (minutes)] [caution (0=non 1=oui)] [prix de la caution]");
                        return 1;
                    }
                    moneys = strval(tmp);
                    if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "  Jail Price can't be below $1 or above $99999!"); return 1; }
                    tmp = strtok(cmdtext, idx);
                    if(!strlen(tmp))
                    {
                        SendClientMessage(playerid, COLOR_GRAD2, "UTILISATION: /arreter [prix] [temps (minutes)] [caution (0=non 1=oui)] [prix de la caution]");
                        return 1;
                    }
                    new time = strval(tmp);
                    if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "  Jail Time Minutes can't be below 1 or above 20 (Take the person to prison then)!"); return 1; }
                    tmp = strtok(cmdtext, idx);
                    if(!strlen(tmp))
                    {
                        SendClientMessage(playerid, COLOR_GRAD2, "UTILISATION: /arreter [prix] [temps (minutes)] [caution (0=non 1=oui)] [prix de la caution]");
                        return 1;
                    }
                    new bail = strval(tmp);
                    if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "  Jail Bailing can't be below 0 or above 1!"); return 1; }
                    tmp = strtok(cmdtext, idx);
                    if(!strlen(tmp))
                    {
                        SendClientMessage(playerid, COLOR_GRAD2, "UTILISATION: /arreter [prix] [temps (minutes)] [caution (0=non 1=oui)] [prix de la caution]");
                        return 1;
                    }
                    new bailprice = strval(tmp);
                    if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "  Jail Bailing can't be below $0 or above $3000000!"); return 1; }
                    new suspect = GetClosestPlayer(playerid);
                    if(IsPlayerConnected(suspect))
                    {
                        if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
                        {
                            GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
                            GetPlayerName(playerid, sendername, sizeof(sendername));
                            if(WantedLevel[suspect] < 1)
                            {
                            SendClientMessage(playerid, COLOR_GREY, "  Player must be at least Wanted Level 1!");
                            return 1;
                            }
                            format(string, sizeof(string), "* You arrested %s!", giveplayer);
                            SendClientMessage(playerid, COLOR_WHITE, string);
                            SafeGivePlayerMoney(suspect, -moneys);
                            SafeGivePlayerMoney(playerid, TicketMoney[playerid]);
                            format(string, sizeof(string), "arrested by %s ~n~  for $%d", sendername, moneys);
                            GameTextForPlayer(suspect, string, 5000, 5);
                            SafeResetPlayerWeapons(suspect);
                            TogglePlayerControllable(suspect, 1);
                            if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
                            {
                              new currank[64];
                            if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
                                else if(PlayerInfo[playerid][pRank] == 2) { currank = "Officer"; }
                                else if(PlayerInfo[playerid][pRank] == 3) { currank = "Sergent"; }
                                else if(PlayerInfo[playerid][pRank] == 4) { currank = "Lieutenant"; }
                            else if(PlayerInfo[playerid][pRank] == 5) { currank = "Captaine"; }
                            else if(PlayerInfo[playerid][pRank] == 6) { currank = "Sheriff adjoint"; }
                            else if(PlayerInfo[playerid][pRank] == 7) { currank = "Sheriff"; }
                                else { currank = "Cadet"; }
                                format(string, sizeof(string), "[Police] %s %s has just arrested %s", currank ,sendername, giveplayer);
                                OOCNews(COLOR_BLUE, string);
                            }
                            else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
                            {
                                format(string, sizeof(string), "[Police] Agent %s has just arrested %s", sendername, giveplayer);
                                OOCNews(COLOR_BLUE, string);
                            }
                            SetPlayerInterior(suspect, 6);
                            SetPlayerPos(suspect,264.6288,77.5742,1001.0391);
                            PlayerInfo[suspect][pJailTime] = time * 60;
                            if(bail == 1)
                            {
                                JailPrice[suspect] = bailprice;
                                format(string, sizeof(string), "You are jailed for %d seconds.  Bail: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
                                SendClientMessage(suspect, COLOR_WHITE, string);
                            }
                            else
                            {
                              JailPrice[suspect] = 0;
                                format(string, sizeof(string), "You are jailed for %d seconds.  Bail: Unable", PlayerInfo[suspect][pJailTime]);
                                SendClientMessage(suspect, COLOR_WHITE, string);
                            }
                            PlayerInfo[suspect][pJailed] = 1;
                        PlayerInfo[suspect][pArrested] += 1;
                            SetPlayerFree(suspect,playerid, "Got Arrested");
                            WantedPoints[suspect] = 0;
                            WantedLevel[suspect] = 0;
                            WantLawyer[suspect] = 1;
                        }//distance
                    }//not connected
                    else
                    {
                    SendClientMessage(playerid, COLOR_GREY, "  No-one close enough to arrest.");
                    return 1;
                    }
                }
                else
                {
                  SendClientMessage(playerid, COLOR_GREY, "  You're not in the jail spot.");
                  return 1;
                }
            }
            else
            {
              SendClientMessage(playerid, COLOR_GREY, "  You are not a Cop / FBI!");
              return 1;
            }
        }//not connected
        return 1;
    }
Reply


Messages In This Thread
Some help for the /arrest command - by Alex_Dimitriev - 02.01.2010, 00:35
Re: Some help for the /arrest command - by Eazy_Efolife - 02.01.2010, 00:39
Re: Some help for the /arrest command - by Alex_Dimitriev - 02.01.2010, 01:05

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