01.01.2010, 00:20
Theres something wrong with my requestclass....it's invisible
I'm done my script except this lol....
how do i fix it?
I'm done my script except this lol....
how do i fix it?
Код:
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerTeamFromClass(playerid, classid);
SetPlayerColor(playerid,COLOR_DEADCONNECT);
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 435.355652,2532.222900,26.623209);
SetPlayerCameraPos(playerid,435.355652,2535.222902,26.623209);
SetPlayerCameraLookAt(playerid, 222.1653, 1823.0802, 6.4141);
// 435.355652,2532.222900,26.623209
// 257.750336,-42.528057,1002.23438
if (classid >= 0 && classid <= 3)
{
SetPlayerTeamFromClass(playerid, classid);
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 1574.4642,-1694.2188,6.2188);
GameTextForPlayer(playerid, "~b~POLICE OFFICER~n~~w~CITY OFFICER", 3000, 5);
}
if (classid >= 4 && classid <= 6)
{
SetPlayerTeamFromClass(playerid, classid);
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 1879.6774,-2543.1067,17.2344);
GameTextForPlayer(playerid, " ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~~r~~h~RAPIST TEAM!", 6000, 6);
}
if (classid >= 7 && classid <= 8)
{
SetPlayerTeamFromClass(playerid, classid);
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 1879.6774,-2543.1067,17.2344);
GameTextForPlayer(playerid, "~b~MEDIC", 3000, 5);
}
if (classid >= 9 && classid <=9)
{
SetPlayerTeamFromClass(playerid, classid);
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 1879.6774,-2543.1067,17.2344);
GameTextForPlayer(playerid, "~w~CAR MECHANIC", 3000, 5);
}
if (classid >= 10 && classid <= 11)
{
SetPlayerTeamFromClass(playerid, classid);
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 1879.6774,-2543.1067,17.2344);
GameTextForPlayer(playerid, "~g~TAXI DRIVER", 3000, 5);
}
if (classid >= 12 && classid <= 57)
{
SetPlayerTeamFromClass(playerid, classid);
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 1879.6774,-2543.1067,17.2344);
GameTextForPlayer(playerid, "~w~CIVILIAN~b~~n~CHOOSE A JOB WHEN YOU SPAWN", 3000, 5);
}
return 1;
}
